ARCHITECTS OF
THE INVISIBLE.
We are a collective of former security researchers and kernel engineers redefining the boundaries of software performance.
The Origin
BORN IN THE
SHADOWS.
Gravity X was never meant to be a public product. It began in 2020 as a private toolset for a small circle of competitive players who demanded perfection—zero latency, zero detections, zero compromises.
As anti-cheat systems eventually became deeper and more invasive, the demand for true kernel-level privacy grew. We realized that our proprietary hypervisor technology wasn't just a cheat; it was a privacy shield.
In 2024, we opened our doors to the public, bringing enterprise-grade security to the gaming enthusiast market.
The Private Circle
Three lead developers from the cybersecurity sector form "Project Gravity". The goal: Create a cheat execution environment that operates completely outside the game's memory space.
Hypervisor Breakthrough
We successfully implement ring-0 virtualization. Our software now runs with higher privileges than the OS kernel itself, making it effectively invisible to standard scanning tools.
Public Initialization
Gravity X launches globally. We introduce the "Cloud Compiler" system, generating unique file signatures for every single user, every single launch.
CORE DIRECTIVES
Our code is governed by three immutable laws. These are the standards that separate us from the gray market.
Privacy Absolute
We believe user anonymity is a right. We collect zero identifiable logs. Your hardware ID is spoofed. Your IP is masked. To our servers, you are just a hash.
Quality Over Quantity
We limit our user base. We do not mass-market. By keeping our community exclusive, we reduce the attack surface and maintain a higher standard of individual support.
Code Poetry
Ugly code is detected code. We refactor constantly. Our drivers are written in low-level Assembly and C++ with a focus on elegance and minimal footprint.